perelesoq is a small game development studio.

We came together to tell people emotional stories with video games vocabulary.

We don’t try to make super popular entertainment products that will be loved by everyone. Instead, we are focused on captivating those who value thoughtful storytelling, authentic visuals and expressive music. 

 

Meet our team!

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Artem Koblov,
creative director

Creator with experience in game design, art, storytelling and marketing.

Writer & Director of Torn Away.


Author of Will it ever end?, featured by App Store in 16 countries.


Producer of The Darkest Woods game series, the indie game of the week on App Store

Author of a popular russian gamedev blog.

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Natalia Borisova,
narrative game designer

Attentive professional with experience in narrative design of VR and AR projects.

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Nikita Kartsev,
writer

Film critic and screenwriter, creative producer of the web series about cybersports.

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Vladimir Solovev,
game designer

Technical game designer and Unity developer.

Game Jam enthusiast with strong production experience at Saber Interactive and Red Machine Games. 

Worked on PAPERHEAD

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Anzor Pasechnik,
game designer

Outstanding game designer also experienced in level design and Unity3D programming.

Worked as game designer at Ice-Pick Lodge.

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Anastasia Smirnova,
level designer

Talented 3D artist.

Worked as level designer on our friends Watt Studio's One Day More.

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Fedor Titov,
concept artist

Visual development artist and illustrator in one creative person.

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Olesia Lihodeeva,
community manager

Small community manager for a potentially large community.

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Ella Abukarova,
project manager

A project manager with extensive experience in education and digital.

She has organized work on projects of SETTERS EDUCATION and Makelove agency.